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Shinta Nojiri : ウィキペディア英語版 | Shinta Nojiri
Shinta Nojiri (野尻 真太 ''Nojiri Shinta'', born April 8, 1971) is a Japanese video game designer at Konami. Born in Tokyo, he worked for Konami since 1995, and has directed various games in Hideo Kojima's ''Metal Gear'' series and NeverDead.〔(【TGS 2011】開発で日英の文化摩擦が激突!?『NeverDead』野尻真太氏インタビュ- )〕〔(Crazy New Neverdead Trailer Has Some Priceless Dialogue )〕 ==Selected works==
* * ''Policenauts'' (1994–1996) - assistant director * ''Metal Gear: Ghost Babel'' (2000) - event planner/game director * ''Metal Gear Solid 2: Sons of Liberty'' (2001) - scripting * ''Metal Gear Solid 3: Snake Eater'' (2004) - scripting * ''Metal Gear Acid'' (2004) - game designer/planner/game director * ''Metal Gear Acid 2'' (2005) - game designer/planner/game director * ''Metal Gear Solid 4: Guns of the Patriots'' (2008) - Act 3 game design/scripting * ''NeverDead'' (2012, PlayStation 3, Xbox 360) - game designer/director/producer
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Shinta Nojiri」の詳細全文を読む
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